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5 Home projects you can take up!


5 Home Projects for fun



#1 Home brewing

Home brewing is something I may actually start to try with one of my good friends. Recently I took a trip to Boston and learned a lot about beer going into the Samuel Adams brewery so my interest was kind of sparked there.

Summary of Process:

 Well you're going to need some material as follows:
  1. Airlock
  2. Boiling Pot
  3. Bottles (duh)
  4. Bottle Capper (duh)
  5. Bottle Brush
  6. Fementer
  7. Measuring Cup
  8. Siphon
  9. racking Cane
  10. Stirring Paddle
  11. Thermometer
  12. Hydrometer
 According to the how to brew website these should cost about $110 or with the "College student budget" $77.  After you've gathered your gear, in my opinion, you move on to the hardest step when starting anything really which is just starting.

This is just a rough summary so you get a general idea of what you'd be doing, if you'd like more detail you can visit the home brewers association website or many other resources online.

After your supplies are gathered you're probably going to want to clean them to ensure you're not drinking filthy contaminated beer slush (just kidding about the filthy beer slush, not kidding about washing your equipment). Now that you have clean equipment you're going to want to boil your water and once boiling add the malt extract. Be sure to stir the mixture like your life depends on it (More like until it's completely dissolved). Return to a boil and add hops. Sanitize the equipment that your mixture is going to go into. Pour cold water into fermenter then pour the mixture (called wort) in and let it sit. Add yeast, seal fermenter, shake the fermenter and store. (remember that light is a factor when making beer so try to store it within appropriate temperature ranges and in a dark area). Boil water add priming sugar and add to bucket then bada boom bada bing you have .. beer. Now whether or not it's delicious is subjective so give it a taste and see.


For difficulty I'd have to give this one a 4. It's not too hard where you can't recover from some mistakes, but some mistakes you simply can't recover from. Also not to mention some mistakes might lead to drinking absolutely awful solutions. However, as long as you follow directions as well as carefully read up on the subject it shouldn't be too bad.

#2 Programming

As far as I'm concerned, and this is subjective, there are 7 main programming languages. C, C++, Java, C#, Javascript, Python, and Ruby. I like to call them main because they're pretty widely used comparatively. Programming is a fun way to tackle problems whether they're mathematical, or if you want a program to do something very specific. The problem is many people are extremely intimidated by anything that has a current running through it. While higher end programming is definitely not simple, lower end programming for fun can be a great way to build something just for you or a friend or whoever!

Popular Programming Language Graph

Summary of Process:

There's no real process of learning a languages, but you'll be pleased to know that once you know one the syntax and logic becomes much easier to follow and understand. I can suggest a route, but everyone is different and it's totally possible to consider a different route. I started with C++ then got into C followed by Java. See this progression was simple for me because C++ is pretty much a ++ version of C (haha get it?). So by starting with this language I knew some of the nuances of the other one. Java is another story and I'm still learning how to use it.

A common question I come across is "What's the best programming language, Ritter?". I hate to do it but I always have to give the generic answer of "Well it depends what you're doing". Because it certainly does! If you want to think about it physically it's like having a toolbox full of tools. You need specific tools to tackle specific problems. This carries over onto computers, I'm certainly not going to try to screw in a screw with a chainsaw (No matter how badass it sounds).


A solid 7. So, if you try to go into this project with no prior computer experience you might have initial difficulty understand the concept of scope or function call. The hardest part of taking up programming for the first time is knowing the technical jargon. The second hardest part is physically knowing how your program is affecting the memory. Overall I'd say the latter is the hardest of the entire thing, but the first hurdle is going to be the technical lexicon.

#3 AutoCAD

If you've never heard of it, or if you've heard of it and are curious then this project will blow your mind. AutoCAD is shorthand for Automated Computer Aided Design and its pretty much the schematics of all engineers nowadays. The best part of AutoCAD is it's free to students! If you're major is engineering or so than having knowledge of this program is definitely a leg up.

Absolutely beautiful

Of course this is going to appeal to engineers but it also should appeal to artists or really anyone, and there's a very good reason why


 3D Printing!

If you want to make cool designs or gadgets then 3D printing is going to be a great outlet. Literally anything, want a new phone case? Make it yourself.... How about a new toilet paper holder? Make it yourself. A spoon fork and knife combo? Sure, whatever you want.

All of these things are great and 3D printing has definitely come down in price but you're going to need to know how to use AutoCAD. If you're an artist it shouldn't be that big of a problem to concur the art aspect of it but the technicalities may drive you insane. What you're doing is basically making a 3D model on the computer and sending it out to be printed (similar to normal printing).

 AutoCAD and 3D printing land about a 7.5 on the difficulty scale. It's pretty close to programming technicality-wise, but then you have to go the extra distance such as calibrating your printer and buying materials. The cost to enter this project will probably run about $900US for a college student and about $1400 or so for a non college student. Expensive? Yeah. Worth it? Hell yeah, just print a silly phone case and sell it until you make your money back.

#4 Make a Jet Turbine.

Oh yeah you read that right, make yourself a full on mini jet turbine. It's been done before and oh my god is it fun to watch. So fun in fact that I'm going to gift you one of my favorite Mini jet turbine videos.

How cool is that?!?!

This is another project I'm looking to take up. Building a Mini jet engine is not only a pretty substantial project but it will take most of your time and quite a bit of money. Along with time and money it will also probably take quite a bit of knowledge of physics. Realistically I'd suggest this project to engineering and science majors only, but hey if you're curious then go for it. Just don't blame me if something blows up.

Definitely a 10. There's two ways you can approach this project though. One way includes going through AutoCAD (as seen above) doing all the stress tests materials tests and designing, then 3D printing the parts for your turbine. Or you can buy some parts and put together a jet turbine. There are definitely instructions online on how to do it. the AutoCAD version won't be as effective due to the limitation of printing materials.

#5 Build Electrical systems with a breadboard

I am a total Circuit head, I love messing with circuits on the bread board. There's something about calculating total resistances and current and just seeing it on the multimeter makes my brain happy. Using a bread board and your programming knowledge you can make a wide variety of things. You can add complicated circuits to your home theater. Or you can build a robot, make data appear on your mirror, make cool lighting patterns for doors. Really your imagination is the only thing that would limit you.

Now before you go off and try doing something like this

 Please consider that being electrocuted is not fun (Not speaking from personal experience, just what I've been told). Electrocution is not the only risk but also electrical fires. If you have 10 amps of current going through small wires you're going to blow something up and it's not a question of if. It's not even a question don't run 10 amps of current through things without knowing if they're going to blow up.

I'll give this one a 10 as well. If not for the complexity of circuits and requisite knowledge, then for the absolute danger level. If you have a large enough voltage source or not enough resistance in your circuit then things can very well go wrong. But if you're willing to learn then cool projects will ensue.

This person has a whole playlist of cool projects.

~Ritter Gustave